10x10 tile, showing a small village with fours house roofs and a gravel path

This week, for Tile Thursday, I’m showing off a few samples/tests I’ve made for the next tile set. Well, more correctly the ones I’m trying to decide which to work on.

For each test set I’ve put down some of my thoughts and potential issues – plus if you click on the image it will take you to a full-size 100di png sample of the default (regular with grid)

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Test 1 – Forest

  • The dirt path disappears in PF mode – which may cause an issue so will look into different options for this
  • lining up any paths/roads etc so they join properly for each tile is fiddly/difficult if i want things to look more “natural”

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Test 2 – Starship

  • No smooth blending but that doesn’t seem to be an issue
  • Quite like how the flooring works
  • Can double up as starbases etc

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10x10 tile, showing a small village with fours house roofs and a gravel path

Test 3 – Urban Fantasy Village/Town etc

  • Has some great roof options
  • may change the grass background to dirt or something similar, so it feels more urban or in a town and so on
  • Potentially the most fiddly/time-consuming set of the ones presented

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General Thoughts

  • Each set will probably be smaller than the others, at least to start with
  • If I can get some more assets, and I have some ive got my eyes on, more options and details can be added
  • Space “maps” with planets, moons and so forth could be made, sort of like systems, or star sectors etc – but there will be a lot of darkness/black which may not work in a PF format

 

 

Check out all the sample tiles


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