Need a cult name? Roll a d10 and check below to see what you get! Forsworn Hydra...
Mobius
Animal Magnetism Intro Animals seem to like you more than others, for some reason. Prerequisites n/a...
Mundane Weapon Abilities The mundane or non-supernatural abilities of weapon and ammo can be just as...
Blunt Weapons D10 Blunt Weapon 1 Club 2 Club – Great 3 Flail 4 Hammer – Heavy...
Roll an appropriate dice to find out what result you get Detection/Suppression D12 Detection/Suppression 1 Alignment (good,...
