|
D100 |
|
|
1 |
Ability Suppression |
|
2 |
Ageing increase |
|
3 |
Alchemy touch (*) |
|
4 |
Alignment shift (*) |
|
5 |
Always dirty/rusty |
|
6 |
Always Lie |
|
7 |
Anchoring (self) |
|
8 |
Animal repulsion |
|
9 |
Appearance changes (*) |
|
10 |
Armor increase to target |
|
11 |
Armor – Itches |
|
12 |
Aura(*) |
|
13 |
Bezerker rage |
|
14 |
Blood Activation |
|
15 |
Bound |
|
16 |
Brittle |
|
17 |
Charges decreased/1 etc.
|
|
18 |
Command/activation Word must be shouted |
|
19 |
Craving per use |
|
20 |
Crime – Randomly blamed |
|
21 |
Damage done – Decrease |
|
22 |
Damage received – increase |
|
23 |
Drains health to heal target |
|
24 |
Draw Undead |
|
25 |
Dullness |
|
26 |
Elemental Disruption(*) |
|
27 |
Excessive/fast hair growth |
|
28 |
Fear on user |
|
29 |
Fiery (damages user) |
|
30 |
Fouls the air around user |
|
31 |
Friendly fire/stab |
|
32 |
Gaseous form , not items(they are dropped) |
|
33 |
Gets Lost |
|
34 |
Hallucination |
|
35 |
Heal target |
|
36 |
Healing is worse for owner |
|
37 |
Heavy |
|
38 |
Hides presence of (*) |
|
39 |
Ice (damage user) |
|
40 |
Identification/lore (false) |
|
41 |
Illusion – User |
|
42 |
Illusion – Weapon |
|
43 |
Increase in bodily functions |
|
44 |
Infatuation |
|
45 |
Infection/Disease – User |
|
46 |
Infection/Disease – User is immune |
|
47 |
Invisible when dropped |
|
48 |
Language |
|
49 |
Light/Darkness |
|
50 |
Lose money each use |
|
51 |
Magic/energy drained from other items |
|
52 |
Magnetic |
|
53 |
Metabolic rate increased |
|
54 |
Min Damage |
|
55 |
Mood swings (*) |
|
56 |
Moral Decrease |
|
57 |
Only uses this weapon |
|
58 |
Pain increase for user |
|
59 |
Paranoia(*) |
|
60 |
Phase chance when attacking |
|
61 |
Planear(*) |
|
62 |
Polymorph user(*) |
|
63 |
Polymorphs randomly (*) |
|
64 |
Power only work while the user (*) |
|
65 |
Power/level decrease |
|
66 |
Pressure/cant jump |
|
67 |
Randomly falls from grip |
|
68 |
Reduced range/reach |
|
69 |
Resurrection of target |
|
70 |
Scared by even smallest cut |
|
71 |
Screaming |
|
72 |
Screaming/Noise |
|
73 |
Sense deprivation while used |
|
74 |
Sense reduced (*) |
|
75 |
Sense sensitivity (*) |
|
76 |
Shroud target (target is harder to hit) |
|
77 |
Sinks |
|
78 |
Size – item |
|
79 |
Size – User (not items/clothes) |
|
80 |
Skill/ability decrease |
|
81 |
Sleep deprivation |
|
82 |
Slippery |
|
83 |
Soul-Bound |
|
84 |
Speed – Reduced |
|
85 |
Spell Attractor |
|
86 |
Spoiling |
|
87 |
Stat decrease (*) |
|
88 |
Stunned per use |
|
89 |
Summon (*) |
|
90 |
Surprise – Always surprised |
|
91 |
Susceptible to (*) |
|
92 |
Tracking (allows others to track user) |
|
93 |
Uncomfortable temperature for user |
|
94 |
Unholy |
|
95 |
Unlucky |
|
96 |
Vampire – User |
|
97 |
Worst Moment (stops other powers at worst moment) |
|
98 |
Wounding per use |
|
99 |
Sentient Malevolent/Hostile Item |
|
100 |
Other |
Details on the nature and effects of these disadvantages and curses can be found in the full kit here