What is R.I.G.S.?
A while ago I created a generator for myself and my games that output randomized magic items. The idea behind it was to create a system that could output a couple of words or more that would suggest an item name or concept. The challenge then becomes to take this randomly created item concept and make something that can be used in various games and stories.
I called this system the Random Item Generation System (R.I.G.S. or RIGS), hence the title -R.I.G.S. Results.
Each item has 6 aspects. All but the last aspect, details, has been randomly created using R.I.G.S.. These are not set in stone and if it feels better to change something one way, such as the activation method, then feel free to change it.
System generic, these items are designed with a fantasy or medieval setting in mind, but a few of them could be used as-is in a sci-fi or modern or even horror setting with only a minor amount of tweaking.
The items you’ll find in this volume :-
Bow of the Raven – Summon a flock when you fire from this bow
Chaos Magic Cube – Do you dare roll this die?
City Octahedron – Summon an entire city with this small item
Divination Elixir – Want to know more?
Forge of the Supreme Weapon – The fore of the Sky-Smith is yours to use
Helm of the Horse – Transform into a horse or other quadraped with this item
Interpreting Languages Chair – The ultimate tool for diplomats and negotiators
Lightning Skull – Command a potent force of nature
Teleporting Chariot – Teleport at high speeds
Umbral Bomb – A bomb designed to punch a hole in the fabric of reality
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What’s been going on in the world of RPGs and gaming this week. Covers the latest posts from my favourite other rpg related blogs, comics and more