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Dungeon Features

Mobius 3rd January 2018 2 minutes read

One of the new projects I am working on at the start of the year is the next in the Dungeon Feature series. For those that are unaware of it, it is a series of pdf with the common theme of “things you might find in a dungeon or building or similar environment.” As that is obviously an unwieldy title, it was shortened to Dungeon Feature.

So far there have been the following in the series:

  • Altars
  • Doors
  • Room/Location Names
  • Sights, sounds, smells
  • Chests
  • Fountains

As you can see it leaves a lot more that can be done. On my to-do list is:

  • Armory
  • Artwork
  • Ballroom
  • Barracks
  • Bathing room/Cleaning chamber
  • Chairs
  • Corpses & Bodys
  • Council Chamber/Meeting Room
  • Crypt/Mortuary
  • Kitchen
  • Laboratory
  • Library
  • Paintings
  • Pillar
  • Pits
  • Pool
  • Portal
  • Prisons & Captives
  • Secrets
  • Signs, Runes & Symbols
  • Stairs & Ladders
  • Statues (What I am currently working on)
  • Tables
  • Thrones & Throne Rooms
  • Torture Chambers
  • Traps
  • Walls, Floors and Ceilings

There are many other things that can be added and it is a series that has a lot of possible life to it. There are going to be two more planned in the Fantasy version of the feature series, Buildings and Wilderness Features, as well as a Sci-Fi version of them, which will be similar to the fantasy versions, but tweaked and added to make them compatible with modern or sci-fi.

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