D100

 

1

Ability Suppression

2

Ageing increase

3

Alchemy touch (*)

4

Alignment shift (*)

5

Always dirty/rusty

6

Always Lie

7

Anchoring (self)

8

Animal repulsion

9

Appearance changes (*)

10

Armor  increase to target

11

Armor – Itches

12

Aura(*)

13

Bezerker rage

14

Blood Activation

15

Bound

16

Brittle

17

Charges decreased/1 etc.

 

18

Command/activation Word must be shouted

19

Craving per use

20

Crime – Randomly blamed

21

Damage done – Decrease

22

Damage received  – increase

23

Drains health to heal target

24

Draw Undead

25

Dullness

26

Elemental Disruption(*)

27

Excessive/fast hair growth

28

Fear on user

29

Fiery (damages user)

30

Fouls the air around user

31

Friendly fire/stab

32

Gaseous form , not items(they are dropped)

33

Gets Lost

34

Hallucination

35

Heal target

36

Healing is worse for owner

37

Heavy

38

Hides presence of (*)

39

Ice (damage user)

40

Identification/lore (false)

41

Illusion – User

42

Illusion – Weapon

43

Increase in bodily functions

44

Infatuation

45

Infection/Disease – User

46

Infection/Disease – User is immune

47

Invisible when dropped

48

Language

49

Light/Darkness

50

Lose money each use

51

Magic/energy drained from other items

52

Magnetic

53

Metabolic rate increased

54

Min Damage

55

Mood swings (*)

56

Moral Decrease

57

Only uses this weapon

58

Pain increase for user

59

Paranoia(*)

60

Phase chance when attacking

61

Planear(*)

62

Polymorph user(*)

63

Polymorphs randomly (*)

64

Power only work while the user (*)

65

Power/level decrease

66

Pressure/cant jump

67

Randomly falls from grip

68

Reduced range/reach

69

Resurrection of target

70

Scared by even smallest cut

71

Screaming

72

Screaming/Noise

73

Sense deprivation while used

74

Sense reduced (*)

75

Sense sensitivity (*)

76

Shroud target (target is harder to hit)

77

Sinks

78

Size – item

79

Size – User (not items/clothes)

80

Skill/ability decrease

81

Sleep deprivation

82

Slippery

83

Soul-Bound

84

Speed – Reduced

85

Spell Attractor

86

Spoiling

87

Stat decrease (*)

88

Stunned per use

89

Summon (*)

90

Surprise – Always surprised

91

Susceptible to (*)

92

Tracking (allows others to track user)

93

Uncomfortable temperature for user

94

Unholy

95

Unlucky

96

Vampire – User

97

Worst Moment (stops other powers at worst moment)

98

Wounding per use

99

Sentient Malevolent/Hostile Item

100

Other

Details on the nature and effects of these disadvantages and curses can be found in the full kit here

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